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  • How to add graphics.h in dev c - YouTube How to install WinBGIm Graphics Lib.
  • Download required libraries from here. It is a tradition to use Turbo C for graphic in C/CPP. But it's also a pain in the neck. Here we are using Code::Blocks IDE, which will ease out our work.
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You may be wondering how to add graphics.h in dev C++. Dev C++ does not support BGI Graphics we have to include graphics library manually. Here are few steps you must follow before using graphics.h header file. .

Download Dev C for Windows 7/8,10 with Graphic liabraries. LICK THE LINKS BELOW TO DOWNLOAD DEVC FOR ANY WINDOW. Update: Tested successfully on all systems win 64 and 32 bit. Use the library and graphics.h winbgim.h. The use of graphics on the dev-C bit difficult compared to when on Turbo C Turbo C allows use even longer dev-C is not, we need some small steps to set up graphics in Dev-C. IDE:Dev-C I haven't downloaded sdl yet. I have downloaded graphics.h. It's in the same folder I have all my finished programs in. Which folder is graphic.h supposed to go? Also, do I need to download anything else to find graphic.h for me? Graphics.h (download to C:Dev-Cppinclude) libbgi.a(download to C:Dev-Cpplib) Once you download the files. Now you have to place into the correct location in Dev-C installation folder. Try to locate include and lib folder under your dev-cpp installation. Move these files under the respective folder of include and lib.

Download following files to the directories mentioned:
graphics.h Directory:> C:Dev-Cppinclude
libbgi.a Directory:> download to C:Dev-Cpplib)
Creating Project:
  • STEP 1: Open DEV C++ Compiler
  • STEP 2: Creating New Project
i. Go to File>New>Project as shown in following figure:
ii. Create New Project 'DialogBox' will appear select 'empty project'
and name your project in the space provided. Select Language
C or C++ according to your need. Press Ok and select the
location where you want to save.

  • STEP 4: Set linker parameters
Navigate to 'Project' menu and choose 'Project Options'. A dialogbox
will appear than select 'Parameters' option and type following in
'Linker' field.

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-lbgi
-lgdi32
-lcomdlg32
-luuid
Graphics -loleaut32
-lole32

Press OK, you are now able to use graphics.h functions in your code.
Download
  • STEP 5: Testing sample Program
In new versions of dev c++ compiler automatically adds one source file to
project. If there is no any existing source file simply add new file By
chossing new file option from file menu. Type the following code and
save the file. I saved file as 'main.cpp' its your chooice whatever you
name it.

  • STEP 6: Compiling and Runing the program

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If you have followed all the steps carefully after compiling and runing the
program your output should be somthing like this:

  • STEP 7: Find more functions
Follow these links for more functions of graphics.h
1. http://www.programmingsimplified.com/c/graphics.h
2. http://www.cs.colorado.edu/~main/bgi/doc/initgraph.html

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3. http://www.cs.colorado.edu/~main/bgi/doc/
You can comment here if you have any trouble.

How to use graphics in C++ when working on Dev-C++.
When you install Dev-Cpp, it does not come with “graphics.h” and related files. There is a special add-on, if I may call it so, that you need to install before you can write “#include<graphics.h>” in your C++ program. This is known as the WinBGIM Devpack. You can download it from –
http://tinf.ti.funpic.de/_nicht_loeschen/WinBGIm-6.0-1g17l.DevPakNow, when you create a project, go to Project->Project Options and select the Parameters tab. In this, under the “Linker” field, type in the following. (including the ‘-’)

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Once you have this installed and the above changes made, you do not need anything more and can simply include the graphics.h header file and start working
Cheers! Cheat file for ppsspp.